Unity3D 物体旋转之Quaternion.Slerp
Unity3D 旋转 物体
2023-09-27 14:27:22 时间
实现的功能:1个物体以一定的速度转向目标物体
Quaternion TargetRotation = Quaternion.LookRotation(m_Target.transform.position - transform.position, Vector3.up);
transform.rotation = Quaternion.Slerp(transform.rotation, TargetRotation, Time.deltaTime * 2.5f);