Android特效专辑(十二)——仿支付宝咻一咻功能实现波纹扩散特效,精细小巧的View
Android 实现 功能 View 特效 十二 支付宝 扩散
2023-09-14 08:59:39 时间
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.NinePatchDrawable;
import android.util.AttributeSet;
import android.widget.ImageView;
* 圆形ImageView,可设置最多两个宽度不同且颜色不同的圆形边框。
* 设置颜色在xml布局文件中由自定义属性配置参数指定
public class RoundImageView extends ImageView {
private int mBorderThickness = 0;
private Context mContext;
private int defaultColor = 0xFFFFFFFF;
// 如果只有其中一个有值,则只画一个圆形边框
private int mBorderOutsideColor = 0;
private int mBorderInsideColor = 0;
// 控件默认长、宽
private int defaultWidth = 0;
private int defaultHeight = 0;
public RoundImageView(Context context) {
super(context);
mContext = context;
public RoundImageView(Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
setCustomAttributes(attrs);
public RoundImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mContext = context;
setCustomAttributes(attrs);
private void setCustomAttributes(AttributeSet attrs) {
TypedArray a = mContext.obtainStyledAttributes(attrs,
R.styleable.roundedimageview);
mBorderThickness = a.getDimensionPixelSize(
R.styleable.roundedimageview_border_thickness, 0);
mBorderOutsideColor = a
.getColor(R.styleable.roundedimageview_border_outside_color,
defaultColor);
mBorderInsideColor = a.getColor(
R.styleable.roundedimageview_border_inside_color, defaultColor);
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
if (getWidth() == 0 || getHeight() == 0) {
return;
this.measure(0, 0);
if (drawable.getClass() == NinePatchDrawable.class)
return;
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
if (defaultWidth == 0) {
defaultWidth = getWidth();
if (defaultHeight == 0) {
defaultHeight = getHeight();
int radius = 0;
if (mBorderInsideColor != defaultColor
mBorderOutsideColor != defaultColor) {// 定义画两个边框,分别为外圆边框和内圆边框
radius = (defaultWidth defaultHeight ? defaultWidth
: defaultHeight) / 2 - 2 * mBorderThickness;
// 画内圆
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
// 画外圆
drawCircleBorder(canvas, radius + mBorderThickness
+ mBorderThickness / 2, mBorderOutsideColor);
} else if (mBorderInsideColor != defaultColor
mBorderOutsideColor == defaultColor) {// 定义画一个边框
radius = (defaultWidth defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderInsideColor);
} else if (mBorderInsideColor == defaultColor
mBorderOutsideColor != defaultColor) {// 定义画一个边框
radius = (defaultWidth defaultHeight ? defaultWidth
: defaultHeight) / 2 - mBorderThickness;
drawCircleBorder(canvas, radius + mBorderThickness / 2,
mBorderOutsideColor);
} else {// 没有边框
radius = (defaultWidth defaultHeight ? defaultWidth
: defaultHeight) / 2;
Bitmap roundBitmap = getCroppedRoundBitmap(bitmap, radius);
canvas.drawBitmap(roundBitmap, defaultWidth / 2 - radius, defaultHeight
/ 2 - radius, null);
* 获取裁剪后的圆形图片
public Bitmap getCroppedRoundBitmap(Bitmap bmp, int radius) {
Bitmap scaledSrcBmp;
int diameter = radius * 2;
// 为了防止宽高不相等,造成圆形图片变形,因此截取长方形中处于中间位置最大的正方形图片
int bmpWidth = bmp.getWidth();
int bmpHeight = bmp.getHeight();
int squareWidth = 0, squareHeight = 0;
int x = 0, y = 0;
Bitmap squareBitmap;
if (bmpHeight bmpWidth) {// 高大于宽
squareWidth = squareHeight = bmpWidth;
x = 0;
y = (bmpHeight - bmpWidth) / 2;
// 截取正方形图片
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
} else if (bmpHeight bmpWidth) {// 宽大于高
squareWidth = squareHeight = bmpHeight;
x = (bmpWidth - bmpHeight) / 2;
y = 0;
squareBitmap = Bitmap.createBitmap(bmp, x, y, squareWidth,
squareHeight);
} else {
squareBitmap = bmp;
if (squareBitmap.getWidth() != diameter
|| squareBitmap.getHeight() != diameter) {
scaledSrcBmp = Bitmap.createScaledBitmap(squareBitmap, diameter,
diameter, true);
} else {
scaledSrcBmp = squareBitmap;
Bitmap output = Bitmap.createBitmap(scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight(),
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
Paint paint = new Paint();
Rect rect = new Rect(0, 0, scaledSrcBmp.getWidth(),
scaledSrcBmp.getHeight());
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(scaledSrcBmp.getWidth() / 2,
scaledSrcBmp.getHeight() / 2,
scaledSrcBmp.getWidth() / 2,
paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(scaledSrcBmp, rect, rect, paint);
bmp = null;
squareBitmap = null;
scaledSrcBmp = null;
return output;
* 边缘画圆
private void drawCircleBorder(Canvas canvas, int radius, int color) {
Paint paint = new Paint();
/* 去锯齿 */
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
paint.setColor(color);
/* 设置paint的 style 为STROKE:空心 */
paint.setStyle(Paint.Style.STROKE);
/* 设置paint的外框宽度 */
paint.setStrokeWidth(mBorderThickness);
canvas.drawCircle(defaultWidth / 2, defaultHeight / 2, radius, paint);
}
declare-styleable name="roundedimageview" attr name="border_thickness" format="dimension" / attr name="border_inside_color" format="color" / attr name="border_outside_color" format="color" /attr /declare-styleable /resources
private boolean isStarting = false; private List String alphaList = new ArrayList String private List String startWidthList = new ArrayList String public WhewView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); // TODO Auto-generated constructor stub init(); public WhewView(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(); public WhewView(Context context) { super(context); // TODO Auto-generated constructor stub init(); private void init() { paint = new Paint(); // 设置博文的颜色 paint.setColor(0x0059ccf5); alphaList.add("255");// 圆心的不透明度 startWidthList.add("0"); @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); setBackgroundColor(Color.TRANSPARENT);// 颜色:完全透明 // 依次绘制 同心圆 for (int i = 0; i alphaList.size(); i++) { int alpha = Integer.parseInt(alphaList.get(i)); // 圆半径 int startWidth = Integer.parseInt(startWidthList.get(i)); paint.setAlpha(alpha); // 这个半径决定你想要多大的扩散面积 canvas.drawCircle(getWidth() / 2, getHeight() / 2, startWidth + 50, paint); // 同心圆扩散 if (isStarting alpha 0 startWidth maxWidth) { alphaList.set(i, (alpha - 1) + ""); startWidthList.set(i, (startWidth + 1) + ""); if (isStarting Integer .parseInt(startWidthList.get(startWidthList.size() - 1)) == maxWidth / 5) { alphaList.add("255"); startWidthList.add("0"); // 同心圆数量达到10个,删除最外层圆 if (isStarting startWidthList.size() == 10) { startWidthList.remove(0); alphaList.remove(0); // 刷新界面 invalidate(); // 执行动画 public void start() { isStarting = true; // 停止动画 public void stop() { isStarting = false; // 判断是都在不在执行 public boolean isStarting() { return isStarting;
private Handler handler = new Handler() { public void handleMessage(android.os.Message msg) { if (msg.what == Nou) { // 每隔10s响一次 handler.sendEmptyMessageDelayed(Nou, 5000); sp.play(music, 1, 1, 0, 0, 1); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); initView(); private void initView() { // 第一个参数为同时播放数据流的最大个数,第二数据流类型,第三为声音质量 sp = new SoundPool(10, AudioManager.STREAM_SYSTEM, 5); // 把你的声音素材放到res/raw里,第2个参数即为资源文件,第3个为音乐的优先级 music = sp.load(this, R.raw.hongbao_gq, 1); wv = (WhewView) findViewById(R.id.wv); my_photo = (RoundImageView) findViewById(R.id.my_photo); my_photo.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if(wv.isStarting()){ //如果动画正在运行就停止,否则就继续执行 wv.stop(); //结束进程 handler.removeMessages(Nou); }else{ // 执行动画 wv.start(); handler.sendEmptyMessage(Nou);
Android View滑动相关的基础知识点 *本文涉及到的知识点:MotionEvent、ViewConfiguration、VelocityTracker 、GestureDetector、scrollTo、scrollBy、Scroller、OverScroller*
Android自定义View工具:Paint&Canvas(一) 本文主要讲的是自定义View时我们经常用到的Canvas和Paint,像平时画画一样,我们需要画布和画笔,而Canvas就是画布,Paint就是画笔
declare-styleable name="roundedimageview" attr name="border_thickness" format="dimension" / attr name="border_inside_color" format="color" / attr name="border_outside_color" format="color" /attr /declare-styleable /resources
?xml version="1.0" encoding="utf-8"? LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:imagecontrol="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" RelativeLayout android:layout_width="match_parent" android:layout_height="wrap_content" com.lgl.whew.WhewView android:id="@+id/wv" android:layout_width="match_parent" android:layout_height="match_parent" / com.lgl.whew.RoundImageView android:id="@+id/my_photo" android:layout_width="100dp" android:layout_height="100dp" android:layout_centerInParent="true" android:src="@drawable/myphoto" imagecontrol:border_inside_color="#bc0978" imagecontrol:border_outside_color="#ba3456" imagecontrol:border_thickness="1dp" / /RelativeLayout /LinearLayout
private boolean isStarting = false; private List String alphaList = new ArrayList String private List String startWidthList = new ArrayList String public WhewView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); // TODO Auto-generated constructor stub init(); public WhewView(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(); public WhewView(Context context) { super(context); // TODO Auto-generated constructor stub init(); private void init() { paint = new Paint(); // 设置博文的颜色 paint.setColor(0x0059ccf5); alphaList.add("255");// 圆心的不透明度 startWidthList.add("0"); @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); setBackgroundColor(Color.TRANSPARENT);// 颜色:完全透明 // 依次绘制 同心圆 for (int i = 0; i alphaList.size(); i++) { int alpha = Integer.parseInt(alphaList.get(i)); // 圆半径 int startWidth = Integer.parseInt(startWidthList.get(i)); paint.setAlpha(alpha); // 这个半径决定你想要多大的扩散面积 canvas.drawCircle(getWidth() / 2, getHeight() / 2, startWidth + 50, paint); // 同心圆扩散 if (isStarting alpha 0 startWidth maxWidth) { alphaList.set(i, (alpha - 1) + ""); startWidthList.set(i, (startWidth + 1) + ""); if (isStarting Integer .parseInt(startWidthList.get(startWidthList.size() - 1)) == maxWidth / 5) { alphaList.add("255"); startWidthList.add("0"); // 同心圆数量达到10个,删除最外层圆 if (isStarting startWidthList.size() == 10) { startWidthList.remove(0); alphaList.remove(0); // 刷新界面 invalidate(); // 执行动画 public void start() { isStarting = true; // 停止动画 public void stop() { isStarting = false; // 判断是都在不在执行 public boolean isStarting() { return isStarting;
这里就是我们的需求了,我反编译了一下支付宝的APK,并没有找到他的咻一咻的音效,就在他的raw目录下随便找了一个,我们现在是需要这样一个需求
private Handler handler = new Handler() { public void handleMessage(android.os.Message msg) { if (msg.what == Nou) { // 每隔10s响一次 handler.sendEmptyMessageDelayed(Nou, 5000); sp.play(music, 1, 1, 0, 0, 1); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); initView(); private void initView() { // 第一个参数为同时播放数据流的最大个数,第二数据流类型,第三为声音质量 sp = new SoundPool(10, AudioManager.STREAM_SYSTEM, 5); // 把你的声音素材放到res/raw里,第2个参数即为资源文件,第3个为音乐的优先级 music = sp.load(this, R.raw.hongbao_gq, 1); wv = (WhewView) findViewById(R.id.wv); my_photo = (RoundImageView) findViewById(R.id.my_photo); my_photo.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if(wv.isStarting()){ //如果动画正在运行就停止,否则就继续执行 wv.stop(); //结束进程 handler.removeMessages(Nou); }else{ // 执行动画 wv.start(); handler.sendEmptyMessage(Nou);
相信这里的逻辑不是很难吧,对了,我们在结束activity的时候也是要销毁这个进程的,不然…你懂的
Android View滑动相关的基础知识点 *本文涉及到的知识点:MotionEvent、ViewConfiguration、VelocityTracker 、GestureDetector、scrollTo、scrollBy、Scroller、OverScroller*
Android自定义View工具:Paint&Canvas(一) 本文主要讲的是自定义View时我们经常用到的Canvas和Paint,像平时画画一样,我们需要画布和画笔,而Canvas就是画布,Paint就是画笔
相关文章
- 转--Android实现ListView过滤功能,继承于BaseAdapter,非ArrayAdapter。
- 转载—— android 瀑布流的实现详解,附源码
- EasyPlayer安卓Android流媒体播放器实现直播过程中客户端快照功能
- EasyRTMP实现的一套简单、高效、易用的全平台(Windows/Linux/ARM/Android/iOS)RTMP直播推送库
- Android----基于多触控的图片缩放和拖动代码实现
- Android问题笔记 -如何实现代码控制自动旋转开关的变更以及当前状态
- Android开发壁纸的验证设置和确认功能实现demo
- Android TextInputLayout 实现动画登录界面
- android 11.0 12.0控制Camera开启功能实现
- Android 9.0 系统关机动画的功能实现
- Android 9.0 去除锁屏界面及SystemUI无sim卡拨打紧急电话控件显示功能实现
- Android 9.0 系统管控Camera的启用和禁用功能实现
- Android 仿Launcher3实现app图标随意拖拽交换位置功能
- Android 面试算法题 两个栈实现队列和进制间实现转换
- Android File文件复制功能实现
- Android 自定义实现带气泡的SeekBar
- Android 10.0 Launcher3双层(抽屉)高斯模糊(毛玻璃)背景功能的实现
- android 实现recycleview的Item左右滑动
- Android实现定时功能,闹钟+前台服务
- 【Android Gradle 插件】组件化中的 Gradle 构建脚本实现 ③ ( 在 Gradle 构建脚本中实现 AndroidManifest.xml 清单文件切换设置 )
- Android中实现静态的默认安装和卸载应用
- 使用android SpannableStringBuilder实现图文混排,看到许多其他
- Android kotlin 用RecyclerView(androidx+BRVAH3.0.6+类似于GridView/ListView)实现拖拽与侧滑左右删功能
- Android kotlin 用RecyclerView(迁移到androidx)实现分组/吸顶/可展开收起列表功能
- 如何解决Android Studio的import android.support.v7.widget.RecyclerView的RecyclerView标红问题
- Android 11.0 系统关机动画的功能实现