Revit API创建几何实体Solid并找到与之相交的元素
API 创建 元素 找到 实体 几何 相交 revit
2023-09-11 14:21:42 时间
几何实体的创建方法之一:
构成封闭底面,指定拉伸方向与拉伸高度。GeometryCreationUtilitiesurl:http://greatverve.cnblogs.com/p/GeometryCreationUtilities.html
构成封闭底面,指定拉伸方向与拉伸高度。GeometryCreationUtilities
//自创几何实体相交法
[TransactionAttribute(Autodesk.Revit.Attributes.TransactionMode.Manual)]
public class FindIntersectWallsByGeometry : IExternalCommand
{
public Result Execute(ExternalCommandData commandData, ref string messages, ElementSet elements)
{
UIApplication app = commandData.Application;
Document doc = app.ActiveUIDocument.Document;
Transaction trans = new Transaction(doc, "ExComm");
trans.Start();
//pick a point to draw solid在屏幕上选择一点,找到附近的墙。
Selection sel = app.ActiveUIDocument.Selection;
XYZ pt = sel.PickPoint("Please pick a point to get the close walls");
//XYZ pttemp1 = sel.PickPoint(Autodesk.Revit.UI.Selection.ObjectSnapTypes.None, "Pick leader end...");
//XYZ pttemp2 = sel.PickPoint(Autodesk.Revit.UI.Selection.ObjectSnapTypes.None, "Pick leader elbow...");
//
double dBoxLength = 3;
//Z值不变,以选择的点为中心,找到矩形四个点。
XYZ pt1 = new XYZ(pt.X - dBoxLength / 2, pt.Y - dBoxLength / 2, pt.Z);
XYZ pt2 = new XYZ(pt.X + dBoxLength / 2, pt.Y - dBoxLength / 2, pt.Z);
XYZ pt3 = new XYZ(pt.X + dBoxLength / 2, pt.Y + dBoxLength / 2, pt.Z);
XYZ pt4 = new XYZ(pt.X - dBoxLength / 2, pt.Y + dBoxLength / 2, pt.Z);
//创建四条线。
Line lineBottom = app.Application.Create.NewLineBound(pt1, pt2);
Line lineRight = app.Application.Create.NewLineBound(pt2, pt3);
Line lineTop = app.Application.Create.NewLineBound(pt3, pt4);
Line lineLeft = app.Application.Create.NewLineBound(pt4, pt1);
//封闭曲线
CurveLoop profile = new CurveLoop();
profile.Append(lineBottom);
profile.Append(lineRight);
profile.Append(lineTop);
profile.Append(lineLeft);
List<CurveLoop> loops = new List<CurveLoop>();
loops.Add(profile);
//创建实体的方法(底面,拉伸方向,拉伸高度)
XYZ vector = new XYZ(0, 0, 1);
Solid solid = GeometryCreationUtilities.CreateExtrusionGeometry(loops, vector, 10);
//相交过滤器
FilteredElementCollector collector = new FilteredElementCollector(doc);
ElementIntersectsSolidFilter solidFilter = new ElementIntersectsSolidFilter(solid);
collector.WherePasses(solidFilter);
sel.Elements.Clear();
//Add these interseting element to the selection
foreach (Element elem in collector)
{
sel.Elements.Add(elem);
}
trans.Commit();
return Result.Succeeded;
}
}
[TransactionAttribute(Autodesk.Revit.Attributes.TransactionMode.Manual)]
public class FindIntersectWallsByGeometry : IExternalCommand
{
public Result Execute(ExternalCommandData commandData, ref string messages, ElementSet elements)
{
UIApplication app = commandData.Application;
Document doc = app.ActiveUIDocument.Document;
Transaction trans = new Transaction(doc, "ExComm");
trans.Start();
//pick a point to draw solid在屏幕上选择一点,找到附近的墙。
Selection sel = app.ActiveUIDocument.Selection;
XYZ pt = sel.PickPoint("Please pick a point to get the close walls");
//XYZ pttemp1 = sel.PickPoint(Autodesk.Revit.UI.Selection.ObjectSnapTypes.None, "Pick leader end...");
//XYZ pttemp2 = sel.PickPoint(Autodesk.Revit.UI.Selection.ObjectSnapTypes.None, "Pick leader elbow...");
//
double dBoxLength = 3;
//Z值不变,以选择的点为中心,找到矩形四个点。
XYZ pt1 = new XYZ(pt.X - dBoxLength / 2, pt.Y - dBoxLength / 2, pt.Z);
XYZ pt2 = new XYZ(pt.X + dBoxLength / 2, pt.Y - dBoxLength / 2, pt.Z);
XYZ pt3 = new XYZ(pt.X + dBoxLength / 2, pt.Y + dBoxLength / 2, pt.Z);
XYZ pt4 = new XYZ(pt.X - dBoxLength / 2, pt.Y + dBoxLength / 2, pt.Z);
//创建四条线。
Line lineBottom = app.Application.Create.NewLineBound(pt1, pt2);
Line lineRight = app.Application.Create.NewLineBound(pt2, pt3);
Line lineTop = app.Application.Create.NewLineBound(pt3, pt4);
Line lineLeft = app.Application.Create.NewLineBound(pt4, pt1);
//封闭曲线
CurveLoop profile = new CurveLoop();
profile.Append(lineBottom);
profile.Append(lineRight);
profile.Append(lineTop);
profile.Append(lineLeft);
List<CurveLoop> loops = new List<CurveLoop>();
loops.Add(profile);
//创建实体的方法(底面,拉伸方向,拉伸高度)
XYZ vector = new XYZ(0, 0, 1);
Solid solid = GeometryCreationUtilities.CreateExtrusionGeometry(loops, vector, 10);
//相交过滤器
FilteredElementCollector collector = new FilteredElementCollector(doc);
ElementIntersectsSolidFilter solidFilter = new ElementIntersectsSolidFilter(solid);
collector.WherePasses(solidFilter);
sel.Elements.Clear();
//Add these interseting element to the selection
foreach (Element elem in collector)
{
sel.Elements.Add(elem);
}
trans.Commit();
return Result.Succeeded;
}
}
相关文章
- ABP源码分析三十七:ABP.Web.Api Script Proxy API
- Zookeeper之Curator(1)客户端基本的创建,删除,更新,查找操作api
- 使用JMETER进行REST API测试
- Page Visibility API 页面是否获取焦点 Event: visibilitychange
- [AWS] Serverless: API Gateway
- Android 中文 API (40) —— RatingBar
- Android 2.3 r1 中文 API (57) —— ScaleGestureDetector
- [sharepoint]rest api文档库文件上传,下载,拷贝,剪切,删除文件,创建文件夹,修改文件夹属性,删除文件夹,获取文档列表
- 【GO】K8s 管理系统项目14[API部分--中间件]
- ASP.NET Web API的Controller是如何被创建的?
- SAP UI5 的声明式初始化 Component 定义(Declarative API for Initial Components)
- SAP CRM读取产品主数据360度数据的API
- 微信程序开发系列教程(四)使用微信API创建公众号自定义菜单
- Atitit Persistence API持久性标准化法总结 目录 1. 持久性对于大多数企业应用程序都非常要害1 2. 持久化api内容2 2.1. 一种声明式地执行O-R映射的方式。2
- Atitit.常用语言的常用内部api 以及API兼容性对源码级别可移植的重要性 总结
- Atitit.常用语言的常用内部api 以及API兼容性对源码级别可移植的重要性 总结
- Atitit.自定义存储引擎的接口设计 api 标准化 attilax 总结 mysql
- Angular In-memory Web API使用介绍
- 【Android笔记68】Android之相机控制类Camera相关操作的API介绍(Camera已过期不推荐)
- Tcl脚本调用高层API实现仪表使用和主机创建配置的自己主动化測试用例
- Spring 官方教程:使用 Restdocs 创建 API 文档
- 【GO】K8s 管理系统项目7[API部分--Pv]
- ElasticSearch聚合分析API——非常详细,如果要全面了解的话,最好看这个
- 【Tensorflow+keras】Keras API三种搭建神经网络的方式及以mnist举例实现
- 自动驾驶车辆导航,基于新航点的API,地图创建等
- 【OSTEP】动态内存开辟 | 内存API常见错误 | UNIX: brk/sbrk 系统调用 | mmap创建匿名映射区域 | mmap创建以文件为基础的映射区域