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Get and Post(Unity3D六个发展)

and 发展 get post Unity3D 六个
2023-09-11 14:21:01 时间

猴子原创,欢迎转载。

转载请注明: 转载自Cocos2D开发网–Cocos2Dev.com,谢谢!

原文地址: http://www.cocos2dev.com/?p=565

unity3d中的www直接提供了web请求服务。使用也很easy。

using UnityEngine;
using System.Collections.Generic;
using System.Collections;

public class WebManager : MonoBehaviour {

	// Use this for initialization
	void Start () 
	{
		// Request by get
		StartCoroutine(Get("http://www.cocos2dev.com/"));

		// Request by post
		Dictionary<string, string> dic = new Dictionary<string, string> ();
		dic.Add("userId", "6001345679887");
		dic.Add("eventId", "10018");
		StartCoroutine(Post("http://192.168.1.102/api.php", dic));
	}
	
	// Update is called once per frame
	void Update () 
	{
	
	}

	// Post
	IEnumerator Post(string url, Dictionary<string, string>postData) 
	{
		WWWForm form = new WWWForm();
		foreach(KeyValuePair<string, string> postArg in postData) 
		{
			form.AddField(postArg.Key, postArg.Value);
		}
		
		WWW www = new WWW(url, form);
		yield return www;
		
		if (www.error != null) 
		{
			Debug.Log("error is :"+ www.error);
		} 
		else
		{
			Debug.Log("request result :" + www.text);
		}
	}
	
	// Get
	IEnumerator Get(string url) 
	{
		WWW www = new WWW (url);
		yield return www;
		
		if (www.error != null) 
		{
			Debug.Log("error is :"+ www.error);
		} 
		else 
		{
			Debug.Log("request result :" + www.text);
		}
	}
}


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